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Online

Have fun with flowcharts

Create a flowchart to represent a sequence of (branching) steps and decisions needed to solve a mathematical problem.

Online

Take a LEGO building challenge

In pairs, explore giving and following a sequence of steps and decisions to build a LEGO® toy.

Online

Fruit fractions: Gardeners of fractions

In this lesson, students use a simulated garden bed to explore tenths. They explore fractions within simulated Asian gardening plots. They draw garden beds, allocate fractions to fruit plants, and combine fractions to understand tenths. Through creativity and discussion, they grasp the concept of fractions as parts of a ...

Online

Fruit fractions: Fruit salad crafty creations

Students demonstrate knowledge of fractions through creating their very own simulated ‘fruit salad’. Pose the questions: if you were to create a fruit salad what would it have in there? In what ratios/proportions? Are there any fruits you wouldn’t want in there? Which fruits go/don’t go together? Showcase your understanding ...

Online

Create a language learning program

Create a computer program to learn a traditional Aboriginal or Torres Strait Islander language.

Online

Design a quiz - Convicts: crime and punishment

Students design and create a simple game/quiz to demonstrate convict crimes and punishments.

Online

Place value: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Place value. Students apply their understanding of fractions and division to divide a whole (rectangle model) into 10 equal pieces. They learn that each piece represents 0.1 or one tenth of the length of the original whole.

Online

Follow and create algorithms: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Follow and create algorithms. Students create and follow algorithms involving a sequence of steps and decisions to generate number patterns involving addition or multiplication. They analyse the patterns generated and describe and explain them.

Online

Position and location: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Position and location. Students create and interpret simple grid maps. Location on these informal maps can be represented by grid references. They understand that a grid reference identifies a region on a map.

Online

How can AI recognise what it sees?

This lesson is an introduction to the way in which a computer sees. It focuses on image recognition that involves feature extraction, object detection and classification. This lesson was developed in collaboration with Dr Karsten Schulz, Digital Technologies Institute.

Online

Fun projects with language translation

Natural language processing is growing in importance. We often converse with automatic chatbots for customer service without even knowing. We also use online translation services or mobile apps. But how do these services work? Is there artificial intelligence (AI) in them? Three projects are offered to cater for student ...

Video

Decimal fractions video

Use this video to explore decimal fractions, how they are represented and how we use them in day-to-day contexts.

Online

Scratch Creative Computing Guide

There is also a series of units comprising learning activities, paired with assessment activities and templates that can be used to support use of the Scratch (MIT) platform. The Scratch Creative Computing Guide supports assessment activities with visual programming environments.

Online

Patterns and number facts: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Patterns and number facts. Students recall and demonstrate mastery of multiplication facts to 10 x 10 with related division facts, and extend to working with larger numbers. They use number facts and flexible strategies with computation of number problems.

Online

Area and perimeter: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Area and perimeter. Students estimate and measure perimeter and area using informal and formal units.

Online

Automated soil moisture sensor

The soil moisture sensor project integrates science understandings and computational thinking to solve a problem about sustainable watering practices. This lesson was devised by Trudy Ward, Clarendon Vale Primary School, Tasmania.

Online

Rubbish recording and reduction: Part 2

In this lesson sequence students use Excel to represent data in a variety of ways.

Online

Giving it: resources for primary schools

This series of resources explores the concept of philanthropy, and considers why and how active citizens participate in communities. Through a series of video case studies students are introduced to a variety of people who give and the contributions they make. An interactive 'Giving Wheel' provide a stimulus for researching ...

Online

Investigating food and fibres

This is a teacher resource about investigating how foods and fibres are produced. It contains material to assist planning and implementing a study of the foods and fibres we use and how they are obtained, the technologies and processes involved in their production, and cultural connections to food and fibre. As well as ...

Online

MoneySmart: How teachers can use MoneySmart

This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...